Design
A single exit: why a village that worked got scrapped
The problem was not the quality: it was that the enclosure had one gate, to the south. A setting can be beautiful and badly connected. This one was, and the world map gave it away.
The village worked, looked good and already ran in the engine. It got scrapped anyway.
The problem was not the quality. It was that it had one gate, to the south. The enclosure was sealed all the way round except for that gatehouse in the south wall.
That is fine while the setting is an isolated stage. It stops being fine the moment you place it on the world map.
Because on the map, this place is not a dead end: it is a junction. Roads leave it towards several different destinations, and each one has to arrive on its own side. With a single southern gate, every route on the continent would have to loop absurdly around to come in through the same doorway, and the map stopped making sense — you could see the trick.
A setting can be beautiful and badly connected. This one was.
The redesign
So it was rebuilt from scratch, from a new sketch, settling first where you come in and where you go out:

From rectangular village to octagonal citadel: a wall with fourteen towers, the cathedral presiding over the centre, the barracks and the guild to either side, the cobbled plaza, a circle of megaliths to the south-west and fields to the north-east.
And above all, the thing that drove the change: three gates — north, south and a postern in the south-west wall — with roads leaving in four directions, plus the stone bridge over the river to the east. Now every destination on the map arrives where it should, and the citadel is what it has to be: a crossroads, not the end of one.
The octagonal layout is not an aesthetic whim. It is the shape that lets you open exits in several directions without the wall ceasing to read as a wall.

The lesson is expensive and simple: a setting is not validated on its own, it is validated against the map. Had I checked that before assembling the village, I would have saved myself assembling it.